|FRAJBERG DARIAN||Cycle: XXXII |
Section: Computer Science and Engineering
Tutor: ALIPPI CESARE
Advisor: FRATERNALI PIERO Major Research topic
:Artificial Intelligence and Augmented Reality for entertainment applicationsAbstract:
Outdoor Augmented Reality applications are an emerging class of software systems that demand the fast identification of natural objects on mobile and embedded systems. They arise as an interesting tool to support the creation of entertainment and educational applications. Artificial Intelligence has recently exhibited superior performance in a variety of Computer Vision tasks and can lead to novel Augmented Reality solutions. Nonetheless, their execution remains challenging and requires non negligible resources for devices with hardware constraints.
The goal of the research presented in this thesis is to exploit the commoditization of Artificial Intelligence methods and the forthcoming wave of low-cost mass market Augmented Reality devices, to propose methods, architectures and components to support the creation and evaluation of solutions for outdoor Augmented Reality applications efficiently executable on low-power portable devices.
Specifically, the focus is set on entertainment applications that can play a fundamental role to motivate citizens to contribute for environmental crowdsourcing purposes, such as data collection.
The experimental results demonstrate how Artificial Intelligence, Computer Vision and Augmented Reality can be successfully integrated for the construction of novel entertaining solutions for limited-capacity portable systems.